Four children are locked in cages out in this forest.
By day you chop, build and search for the key cutter. By night, four things that cannot be killed
come looking for you — and only the firelight holds them back.
The same character you use across the hub — pick a new look any time.
Night Stalkers Four kinds, all standing on two legs, and several of each. Every kind keeps to its own ground: Deer in the forest, Owl on the snow, Cat on the dry ground, Ram out on the lava. They do not leave it — so only the Deer ever reaches your camp. None of them can be killed. Run to the fire, shut a door, or blind one with your flashlight
Night one is free They come out, but nothing will touch you. Use it to go and look at them — from night two they mean it
Cabins Wooden, iron and gold lockboxes inside — guarded by bears, wolves and cultists. Those walk on four legs, and those you can fight
Key cutter Hidden in a gold lockbox. It is the only thing that opens a cage
4 children Each one locked in a cage. Cut it open, walk them home to the fire
It gets worse Every child you save makes the days shorter and the Stalkers faster
Campfire Pit → Campfire → Bonfire → Hearth. The bigger it is, the wider the safe ring
Bench & Grinder Build tools, walls, armour and traps. Grind what you do not want back into material
Animals Rabbits and deer are never hunted — walk up and tame them. A pet wolf drives Stalkers off